Marci (Dota 2 Fanart)

Back in Highschool I played a ton of Dota 2, and learning that a majority of the in game cosmetics were developed by community artists spurred my interest in learning 3D! I wanted to take a crack at a concept Valve has used for their character work and this one caught my attention.

Used a couple of these really nice alphas created by Jan Wyss to get some cool color breakup on the cloak and on some other areas of the model as well

Used a couple of these really nice alphas created by Jan Wyss to get some cool color breakup on the cloak and on some other areas of the model as well

I thought the ponytail would be a great opportunity to utilize the RenHair brush by Renauld Galand

I thought the ponytail would be a great opportunity to utilize the RenHair brush by Renauld Galand

I thought some Dota references would elevate the presentation

I thought some Dota references would elevate the presentation

topogun for retopology

topogun for retopology